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Articles

Longer reads on retro browser gaming, gamified EdTech, and the data side of combat sports.

RETRO GAMING

How Speedrunning Turned Browser Games Into a Spectator Sport

Frame-perfect resets, shared route notes, and why a leaderboard nobody official asked for keeps people watching.

EDTECH & AI

Why the Streak Became EdTech's Favorite Game Mechanic

One number, going up every day, turns out to beat badges and points combined.

COMBAT SPORTS

Frame Data Culture: What Fighting Games and BJJ Learned From Each Other

Two communities that never talk to each other landed on the same analytical method.

RETRO GAMING

Why Roguelites Made Losing Fun Again

Permadeath and procedural generation killed save-scumming on purpose, and losing got more fun because of it.

EDTECH & AI

The Difference Between an AI Tutor and a Course That Talks Back

Fixed curriculum vs. adaptive difficulty, and why real-time correction beats an end-of-chapter quiz.

COMBAT SPORTS

How Data Changed the Way Fighters Cut Weight

Measurement and tracking replaced guesswork in one of combat sports' most dangerous traditions.

RETRO GAMING

Zero Install, Zero Account: Why Friction Is the Real Enemy of Casual Games

Every download and signup screen costs you players before they've even started playing.

EDTECH & AI

Do Leaderboards Kill the Fun They're Supposed to Add?

Ranking learners against each other spikes engagement fast, then quietly wrecks the reason some of them were learning at all.

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